![]() Shotguns are great for the indoors part of the map, where there are many small choke points. Smoke Grenades are useful for moving around the map without drawing sniper fire. As a result, assualt rifles and SMGs are most effective, and thus most common, while Grenade Mortaring is common where guns don't always have straight lines of sight. The map is mainly filled with tight turns and medium range combat. Along with this, some players get on top of the plane, and can be extremley hard to remove from there. ![]() There are several high-up spots where many players flock to, usually going on massive killstreaks if they are set up correctly. The store in the centre of the map is an excellent place to go as it has views outside the airport as well as being adjacent to the hallway. The main hallway overlooking the outside part the map which has been given the name the Hallway of Death, should be avoided the most, as anybody below on the ground can easily shoot through the windows and kill the player, as well as enemy players in the cockpit of the plane, and the fact that there is almost no cover, and several entrances. ![]() This and the indoor areas can provide some cover from enemy killstreaks, but there are many overhead windows that should be avoided indoors, so the plane is the safest place to be as it is well protected from any airborne threat. Security checkpoints and barricades make the map very maze-like. Players are allowed to go into a plane, which has realistic seats inside it, with the exception of the cockpit seats. This map, which is an airport terminal, is full of luggage, bars, and small shops the outside area of the map, where planes and cargo are stationed, has many tiny areas that are accessible as well.
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